Air Forte
Any videogame with a cleverly integrated Star Wars reference automatically gets my seal of approval. Air Forte, Brendon Chung of Blendo Game latest project isn’t just some kind of slapstick Robot Chicken affair. The game has some clever writing for its somewhat short length. It’ll make you laugh, make you cry and perhaps just a little frustrated through its hilarious kind of edutainment. Air...
Transformers: War for Cybertron
When game developers grab onto a popular franchise like Transformers, you think they would be careful with the product they release. But most of the time this hasn’t been the case. While the early cartoons were just a ploy to sell more of the action figures, it grew into a worldwide phenomenon that still remains incredibly popular today. Maybe it’s because of these high expectations that...
Lv42′s E3 Favorites
E3 has come and gone, and of course that mean's that there is plenty of time to talk about what we liked, or in some cases, didn't. Each of our writers has outlined (roughly) two things that they were most excited about at this year's Electronic Entertainment Expo. Michael Brown – Editorial Director Professor Layton and the Unwound Future It's no secret that I am absolutely...
Shattered Horizon Update
Since my first review of Shattered Horizon, a lot has changed. Weapon loadouts have replaced the single assault rifle / sniper gun. Three new kinds of grenades, along with four new maps, and voice chat have all been implemented. What started out as the bare bones of an online shooter has grown to a much fuller title. The largest change comes as the weapons. When the game released, everyone...
Din’s Curse
I’ve often described games as having “dynamic” and “living” worlds. In most instances, these realistic worlds silently work in your favor, providing valuable back story or special insight into the people and places you’ll eventually visit. These worlds are incredibly fun, but rarely feel as if they are out to get you. Soldak Entertainment kept that same premise, but went an entirely...
Split/Second
Racing games rarely impress me. I hardly ever feel pumped before a race and the repetitiveness of the track absolutely kills me. Of course there are exceptions. Games like Mario Kart 64, Burnout and various arcade racing games, in some way or another, grabbed me. First off, they have lots of charm. They each amused me in different ways and more-often-than-not allowed me to be...
Lost Planet 2
I enjoyed the first Lost Planet. Mechs (or the in game name, a Vital Suit or VS), thermal energy to keep you alive, forbidding environments and terrifying creatures, it all came together nicely despite its flaws. Not so in Lost Planet 2. Its somewhat hard to see where things went wrong, but somewhere along the path of making everything bigger and more of it, LP2 makes a lot of mistakes. There...
Making History II
Who says games can't teach you stuff?! I think it's safe to say your average strategy gamer can tell you more about world history, economics and military tactics than your average college student. Making History II is one of those brilliant examples of an experience that's a blast to play at whatever level of "core" you like, while leaving you quite eager to chat with friends...
Splinter Cell: Conviction
It’s been four years since our last excursion with Mr. Fisher, and Ubisoft has certainly been spending their time wisely. The sixth installment in the series takes some great steps forward in stealth gameplay and narrative presentation, while keeping the core elements of the series intact. Part of being a super stealthy spy is having the superior training that lets you act quickly and with deadly...
Two Worlds II
Too many times we’ve seen greatness go sour in a sequel. Sometimes, the growing pains of the original can instead teach some important lessons for the sequel. In the case of South Peak Games’ Two World II, we’re fortunate it’s the latter. The open world, high fantasy RPG is new and improved, perfectly suited for those who find a thirty hour game, “a brief aside”. The...





